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Educational Innovations and Emerging Technologies
ISSN:2737-5315
Frequency: Quarterly Published by lIKll


Open Access Research Paper
 EIET 2022/06
Vol.2, Iss.2 : 39-45
10.35745/eiet2022v02.02.0004

Combining 360° Video and Camera Mapping for Virtual Reality: An Innovative Solution


Hung Sun 1, Tsun-Hung Tsai 2* and Ke Jiang 3

1Department of Digital Multimedia Design, China University of Technology, Taipei, Taiwan
2Shih Chien University, Taipei, Taiwan
3Sophon Ltd, Taichung, Taiwan

Received:April 11, 2022; Revised:April 25, 2022; Accepted:May 11, 2022; Published:June 30, 2022
Abstract:
Changing the framework of traditional video with limited viewing angles, 360° photo/video provides an immersive viewing experience. 360° video is one of the applications and the most important feature of virtual reality for immersion and the feeling of being in another space. However, when viewing 360° videos with a head-mounted display, the viewer feels like a fixed rotatable camera, and the viewer's movement does not change the viewing angle of the object, which greatly reduces the spatial immersion required for virtual reality. Therefore, we propose a solution that maintains high-quality graphics and low hardware demands and supports 6DoF head-mounted displays. Through the camera mapping function in the 3D animation software, 360° surround video is projected into a 3D sphere to create a simple 3D object that corresponds to the shape of the object in the image. With pristine video quality and a realistic 3D spatial perspective, it provides better virtual reality immersion than 360° video and is not as complex as a full 3D virtual reality environment. In the future, 3D scanning and photogrammetry can be integrated to reconstruct a more easily applied 3D virtual reality environment

Keywords:  360° photos/videos, camera mapping, virtual reality, 3D modeling

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*Corresponding author; e-mail: otaru@g2.usc.edu.tw


Citation:Sun, H., & Tsai, T.H., & Jiang, K.(2022). Combining 360° Video and Camera Mapping for Virtual Reality: An Innovative Solution. Educational Innovations and Emerging Technologies, 2(2), 39-45. 10.35745/eiet2022v02.02.0004

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Copyright: © 2022  The Author(s). Published with license by IIKII, Singapore. This is an Open Access article distributed under the terms of the Creative Commons Attribution License (CC BY), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
 

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